INFANTRY
*Name: Dāo Fú Shǒu (刀斧手)
*Class: Infantry Swordsman
*Armament: Bronze Dao
*Appearance
-Garb
Basic: Red tunic with protective leather core
Advanced: Minimal leather lamellar cuirass - upper body and shoulders
Ultimate: Full-length lamellar cuirass
-Helmet
Basic: Iron-plated helmet
Advanced: Iron-plated helmet
Ultimate: Extends down over neck
-Shield
Basic: none
Advanced: Wood w/ metal core and rim
Ultimate: Wood w/ metal core and rim
*Garrison: 1
*Function: ?
*Name: Cháng Máo Bīng (长矛兵)
*Class: Infantry Spearman
*Armament: Qiang/Ji
*Appearance
-Garb
Basic: Red tunic w/ lamellar pectorale
Advanced: Lamellar cuirass
Ultimate: Heavy lamellar suit
-Helmet
Basic: Iron-plated helmet
Advanced: Montefortino helmet
Ultimate: Montefortino helmet with red plume
-Shield
Basic: Like this (name?)
Advanced: Like this (name?)
Ultimate: See above.
*Garrison: 1
*Function: Serves as a front line of defense. Primarily used to occupy opponents while ranged infantry rain projectiles from behind their lines.
*Name: Nú Shǒu (弩手)
*Class: Infantry Archer
*Armament
Basic: Compound Bow
Advanced: Compound Bow
Ultimate: Liánnǔ (Crossbow)
*Appearance
-Garb
Basic: Red tunic w/ white trim
Advanced: Red tunic w/ lamellar pectorale
Ultimate: Lamellar pectorale with protective leather core
-Helmet
Basic: none
Advanced: Leather cap
Ultimate: Leather cap
-Shield
Basic: none
Advanced: none
Ultimate: none
*Garrison: 1
*Function: Primary offensive unit. Used to eliminate advancing enemy infantry to prepare for a full-frontal assault.
CAVALRY
*Name: Qīng Jì (轻骑)
*Class: Cavalry Swordsman
*Armament: Bronze Jian
*Mount
Basic: Unarmored horse
Advanced: Minimal lamellar plating
Elite: Heavy lamellar armor
*Appearance
-Garb
Basic: Chainmail hauberk
Advanced: Lamellar cuirass over chainmail
Ultimate: Heavy lamellar suit w/ bronze pectorale
-Helmet
Basic: Like this (name?)
Advanced: Lamellar extension leaving face exposed
Ultimate: Lamellar helmet with red plume
-Shield
Basic: None
Advanced: None
Ultimate: None
*Garrison: 2
*Function: To overcome enemy's ranged threats.
*Name: Tú Qí (突骑)
*Class: Cavalry Spearman
*Armament: Qiāng
*Mount
Basic: Unarmored horse
Advanced: Minimal lamellar plating
Elite: Heavy lamellar armor
*Appearance
-Garb
Basic: Orange tunic
Advanced: White tunic with lamellar cuirass
Ultimate: Heavy lamellar suit
-Helmet
Basic: Lamellar helmet
Advanced: Lamellar helmet
Ultimate: Decorative lamellar helmet with red plume
-Shield
Basic: None
Advanced: None
Ultimate: None
*Garrison: 2
*Function: To overcome enemy's ranged threats.
*Name: Nǔ Qí (弩骑)
*Class: Cavalry Archer
*Armament: Crossbow
*Mount
Basic: Unarmored horse
Advanced: Minimal lamellar plating
Elite: Heavy lamellar armor
*Appearance
-Garb
Basic: Red/white tunic
Advanced: Lamellar pectorale
Ultimate: Lamellar cuirass
-Helmet
Basic: None
Advanced: Leather cover
Ultimate: Lamellar extension
-Shield
Basic: None
Advanced: None
Ultimate: None
*Garrison: 2
*Function: ?
NAVY
* Name: ?
* Class: War Junk.
* Appearance: Three-Four sails resembling window blinds (Sideways)
- Shell: Curved, possibly double-tiered
- Like this model: (http://www.laszloart...eJunkModel6.jpg)
* History: Developed in the Han Dynasty, Junks were used as fast transports for various purposes and are still in use today. Although it was referenced as early as the Han Dynasty, although substantial information of it's existence was not found until the Second Century A.D.
* Garrison: Can garrison a small amount of units.
* Function: These ships were designed as quick transports for units although they could be used for small attacks.
* Special: -
* Name: Lou Chuan (楼船)
* Class: Tower Ship
* Appearance: Large size with structure attached with one flag-like sail.
- Shell: four-tiered, 15 rows on each side.
- Like this diagram: (http://server2.uploa...ck-tangship.jpg)
* History: Meant to be a central vessel in the fleet, the lou chuan was equipped for boarding and attacking enemy vessels, as well as with siege weapons including traction trebuchets for ranged combat.
* Garrison: Large armies of troops can be garrisoned to be boated to other areas of the map.
* Function: These ships were designed to go fast so they could transport troops to the sights of battles. They had a single tier (level) of 25 oarsmen on each side, and were called Pentekontors.
* Special: Selectable by upgrade (I.e. Flame, Trebuchet, Additional rows).
* Name: ?
* Class: Fire Ship
* Appearance: Single canoe commandeered by a single person with large clump of dry sticks.
- Like this diagram: (http://server2.uploa...ack-hanship.jpg)
* History: The use of flaming boats by the Chinese was made famous by during The Battle Of The Red Cliffs where the general Huang Gai attacked the enemy navy with flaming canoes
* Garrison: Cannot.
* Function: The Fire Ships are used as kamikaze units, they are initially trained as one-manned canoes that can be set on fire which at that point they will increase speed and lose control, dealing instant destruction to enemy units on contact.
* Special: Incendiary attack.
BUILDINGS
==VILLAGE==
*Name: Shāng Yè Zhōng Xīn (商业中心)
*Class: Civic Centre
*Function: Main building of your civilization.
*Name: Cāng Fáng (仓房)
*Class: Storehouse
*Function: Main depository for collected resources, serves as a combination between the mill and Farm.
*Name: Fáng (房)
*Class: House
*Function: Allows living space for citizens and soldiers; houses built close to each other will generate economic bonuses.
*Name: Shuǐ Tián (水田)
*Class: Paddy Field
*Function: Serves as an alternative to the farm with faster food production.
*Name: Shòu Juàn (兽圈)
*Class: Corral
*Function: garrison for livestock, provides small income of food resources.
*Name: Yōng (墉)
*Class: City Wall
*Function: basic protection for your civilization, at it's highest upgrade the city wall is the strongest of it's class in the game.
*Name: Dū (闍)
*Class: Defensive Tower
*Function: A large defensive structure, it's larger size allows for a larger garrison of units.
==TOWN==
*Name: Bù (埗)
*Class: Dock
*Function: Main building for training naval units, also used as a trading and fishing building.
*Name: Yī Yuàn (医院)
*Class: Medical Center
*Function: Trains medical-based units and provides healing for Chinese and allies.
*Name: Jiù (厩)
*Class: Stable
*Function: Trains cavalry units and provides upgrades.
*Name: Bīng Yíng (兵营)
*Class: Infantry Barracks
*Function: Trains infantry units and provides upgrades.
*Name: Mào Fáng (贸房)
*Class: Trade Post
*Function: Economic building, provides a steady income of resources through caravans.
==CITY==
*Name: Zhǐ Huī Zhōng Xīn (指挥中心)
*Class: Government Centre
*Function: Provides tech upgrades for your economy/society using techniques from other cultures.
*Name: Miào Yǔ (庙宇)
*Class: Temple
*Function: Rather than providing healing, the Chinese temple serves as the civilization's special building and creates special units trained in the martial arts.
*Name: Chéng Bǎo (城堡)
*Class: Fortress
*Function: Trains special units and heroes in addition to being a tough defensive structure.
*Name: Wéi Chéng Yíng (围城营)
*Class: Siege Workshop
*Function: Trains and provides upgrades for siege weapons.
Thanks for reading. If you have any suggestions or corrections, please post them. Your contributions are greatly appreciated. Our goal is to preserve historical accuracy, so don't stop yourself from correcting anything because "it's good enough for a game".
Edited by Kimball, 09 January 2010 - 04:39 PM.

















