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Total War: Rome


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#31 thirdgumi

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Posted 18 October 2004 - 04:37 AM

ignorant_fool: I see. Thanks.
Human is evil by nature - Xun Zi

Therefor, its existence is a crime, and the punishment is death - thirdgumi

#32 Guest_ignorant_fool_*

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Posted 18 October 2004 - 05:09 AM

i am playing egyptian now. i have finished brutii and julii - the imperator campaign(50 provinces). Not fun when alot of province because of the micromaging and plenty revolting - tied up my army resources. so this time i just played minor campaign. anyway for the short ending movies are the same for brutii and julii except for different color - small like the ones for wonders. but interestingly, it seems there is a starting movie for each factions.

my gripe is micromanagement part. third series and yet they could not come up with good layout. you cannot sort and move generals by tables. man, they should learn from other games like RTK3 layout, etc. maybe developer too proud to learn because of previous sucesses?

forgot to add this, if you use spies to cause revolt, you tie up your enemies army resource too. because if there is not enough army, the revolt is more likely to be successful. also use assasins to kill the generals in the city (train up first by killing shrimp captains). the general helps alot in maintaining order in town especially good ones. you get killer trait +2 influence +1 something for your faction leader if you assasinated enough. inciting revolt basically messes up your enemie's economy and army deployment (basically strangling him). spies and assasins get killed/die too, have more.

lastly if you have revolt in your province, get it back and use extermination (i always use that for own rebel province). it will keep them quiet for a while cause high population -> higher demand -> higher unrest.

#33 thirdgumi

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Posted 19 October 2004 - 02:48 AM

ignorant_fool, I've heard that the Egyptians gets strong troops, like Pharao's archers (insane range and killing power, and strong defence) and chariots.

I'm using a rulling model called "freedom for the people". I just put some peasants guarding the towns and I don't upgrad walls. If the people's will is to revolte, fine, let them revolte. After they chased my poor peasants out of the town, only to find a rapid reaction force near by which was stationed in key cities and crushed them to kingdom come. After that, I terminate the populance, fill my treasury with plundered golds and some rewards from the senate by retaking a province. I've done it with 3 provinces in Iberic penisular and 1 province in Gaul, I'm so proud of my rapid reaction forces.
Human is evil by nature - Xun Zi

Therefor, its existence is a crime, and the punishment is death - thirdgumi

#34 Guest_ignorant_fool_*

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Posted 20 October 2004 - 08:27 AM

thirdgumi,
egyptian: you can form the phalanx formation with early spearmen. it (early spearmen in phalanx -defensive) butchered armenian(think this faction, forgot after eliminating most of the factions) heavy cavalry - killing all frontal attack cavalries with very few losses. but only in defensive formation else see them get massacred/routed by flank/rear attack. dun like archers killed many of my troops (friendly fire), i try not to use archers much so i cant help you there. and dun like chariots either - slow in changing orders/direction because of chariots. also have problems in navigating in town because bigger unit. but chariots mowing down infantry from rear is quite fun.

:) used to do that, lol :lol: but your term of rapid reaction forces - sound like SWAT team for terrorist, is quite interesting (i used to think mine as squasher troops). but did not like the micromanaging part of moving units and squashing (RTK3 have less revolt problems). and moving generals/governor is actually quite troublesome in Rome:TW series. you have to select destination a number of times if the location is far. Dun like revolts so exterminating pretty often :P. maybe it is just preference, i just prefer doing conquest/expanding than micromanaging revolts/population. the AI management is pretty dumb, dun use it. lose alot of income and plenty of revolts. my first campaign was in a mess because of using the AI autocontrol - i could not support the army, was self-inciting riots to get money from rome mission and extermination till income improves by micromanaging all the provinces.

actually i want to try the elephants. dun know which faction? maybe use battle function because i am tired of campaigns. egyptian is my third campaign - now i have 32 states, 18 states and 1 rome to go. toughest thing about rome alliance is the navy. i need to use 40+ (3 sets) ships to win roman 10+ ships (1 or 2 star admiral). tried with 30+ ships and lost. sounds pretty ridiculous huh. maybe going to stop playing RTW soon, kind of tired of playing it. maybe play historical/battles here and there.

#35 thirdgumi

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Posted 20 October 2004 - 09:00 AM

Yes, I consider them as terrorists. :P They must be terrorists for any government. :D

I've heard that the Pharao's archers can handle themselves pretty well in melee. Chariots can slaughter cavalry, even the Cataphracts (be them horses or camels) are no match for them.

Carthage and Seleucia get elephants. The Carthaginians get armored elephants, insanely powerful. I don't know if Numidians get elephants also.

Well, my advise, just rest and quite playing for a while, and after some times, you will want to play it again. It happened to me with Medieval.
Maybe try to play as Parthia or Scythia, they are cavalry based nations, so one must have a different approach in warfare.
Human is evil by nature - Xun Zi

Therefor, its existence is a crime, and the punishment is death - thirdgumi

#36 Guest_ignorant_fool_*

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Posted 20 October 2004 - 10:35 AM

dun know about chariots strength, but they sure get wasted charging frontal to spear phalanx formation - tried it during city invasion. part experiment, part decoy so to split the defending army.

thanks. i have conquered all the factions you mentioned. that does give me the interest to try elephants and calvary focused factions. but think will stop for a while after egyptian campaign. good luck to your gaming :)

#37 thirdgumi

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Posted 20 October 2004 - 10:41 PM

I think elephants come from very high tech buildings, so before one get those buildings, one must play with ordinary troops.
I think chariots need space to manuever, also I've never seen chariots charging into phalanx in my game. Next time try to charge chariots into enemy cavalry, they are wounderful to the job.

good luck to your gaming

Thank you.
Human is evil by nature - Xun Zi

Therefor, its existence is a crime, and the punishment is death - thirdgumi

#38 thirdgumi

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Posted 24 October 2004 - 04:14 AM

I don't have time to play the game. :(
Human is evil by nature - Xun Zi

Therefor, its existence is a crime, and the punishment is death - thirdgumi

#39 Guest_Tyler_*

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Posted 24 October 2004 - 09:15 PM

Well I didn't buy it nor do I like to try demos because they come with unknown items but I'll try it is there a downlaodable demo?

#40 thirdgumi

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Posted 24 October 2004 - 10:28 PM

Well I didn't buy it nor do I like to try demos because they come with unknown items but I'll try it is there a downlaodable demo?

<{POST_SNAPBACK}>

Yes, here.
Human is evil by nature - Xun Zi

Therefor, its existence is a crime, and the punishment is death - thirdgumi

#41 Guest_ignorant_fool_*

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Posted 26 October 2004 - 09:32 AM

i finished my egyptian campaign am yesterday. if playing against all 3 roman families and senate, it is quite annoying. the navies keep harassing your ships and the armies keep harassing your cities. seems like the romans armies just do nothing except harassing you till you give up. i mean harass because the troops have little chance in winning compared to my defending legendary status commander, numerically superior, gold stripes, gold shield and sword troops. the AI did not regroup enough first before assaulting. and the AI did not differentiate which cities are less defended, they just attack the nearest cities depite low chance-> thats why the general and troops get high stats from continous winning poor armies. it is annoying because i have to keep fighting off sieges and retraining my troops.

but i just felt relieved when it ended, more like want to get it over with. But thats quite common for me, completing games quite often leaves empty feeling. maybe its like wat they say : its the journey that matters :P

#42 Guest_Tyler_*

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Posted 26 October 2004 - 02:31 PM

I'm mad that that download site will not work once it gets too 100% downloaded it says "Sever 6 Error" so I have to re-download and wait for the waiting time again. I'll try places like gamespot where I am also a member.

#43 Guest_Lu Bu_*

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Posted 26 October 2004 - 03:30 PM

Dose anyone know how to unlock Spain?

I finished the game twice and I still can't unlock it.

I'm mad that that download site will not work once it gets too 100% downloaded it says "Sever 6 Error" so I have to re-download and wait for the waiting time again. I'll try places like gamespot where I am also a member.

Liu ce try this link. there, you don't need a membership for downloading

http://downloads.ugo...ls.php/id/5451/

#44 Guest_Tyler_*

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Posted 26 October 2004 - 08:16 PM

Thank you I downloaded it without problems now I just need to find the time to play it. With teachers convention coming up I'm glad I have the demo to try during that time.

#45 TMPikachu

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Posted 26 October 2004 - 08:41 PM

I also use some of Sun Zi's military manuals, for example on one occasion I used treachery. ;) ,
It was the bridge, I told my opponent that I have to pick up my friend and would be away for a long time, since if he quits its his lose, I forced him to attack, he didn't know whether I'm telling the truth

<{POST_SNAPBACK}>

That's just poor sportsmanship. You're still playing a videogame for fun with another human being. You lied to someone to win at a game. It's not a matter of life or death, it's a matter of having fun on equal grounds.




hmmm... could I just pretend I'm playing a Chinese army, with what's available in this game?
Which army is most similiar to a Chinese one that would be fielded at this time?

And if there was a Chinese Total War Game...

I think Romance of the 3 Kingdoms era would be popular

Perhaps Ming dynasty vs pirates and mongols, with their duck squads and musket-changdao combo's
"the way has more than one name, and wise men have more than one method. Knowledge is such that it may suit all countries, so that all creatures may be saved..."




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